Subject: pkg/25030: devel/glade2 can be compiled without gnome; create the package
To: None <gnats-bugs@gnats.NetBSD.org>
From: None <dotz@irc.pl>
List: pkgsrc-bugs
Date: 04/02/2004 18:40:21
>Number:         25030
>Category:       pkg
>Synopsis:       devel/glade2 can be compiled without gnome; create the package
>Confidential:   no
>Severity:       non-critical
>Priority:       high
>Responsible:    pkg-manager
>State:          open
>Class:          change-request
>Submitter-Id:   net
>Arrival-Date:   Fri Apr 02 18:41:01 UTC 2004
>Closed-Date:
>Last-Modified:
>Originator:     Michal Pasternak
>Release:        N/A
>Organization:
>Environment:
N/A
>Description:
It is possible to use glade2 without GNOME support compiled in
(in this case, it allows you just to create GTK projects).

For some people, like me, this might be perfectly okay. As I use
glade2 to develop software, that has also to run for Windows,
I don't need GNOME support. And, as you all know, GNOME libraries 
are huge. And not needed. 

Also, MS Windows of glade2 comes without support for GNOME, while
still being very useable utility.

As I've always seen, that cutting off unneded dependencies is somehow
a goal of pkgsrc (eg. Python comes really minimal, same for php4 and
many other packages), therefore I think such glade2-nognome package 
must be prepared.

It is really simple to create such version without GNOME support
(just yank the lines with unneeded bl3 files; add a CONFLICTS) 
line and create a new port.
>How-To-Repeat:
Don't ;)
>Fix:
Create glade2-nognome.

Or, perhaps, disable GNOME support in devel/glade2 and create
a conflicting package devel/glade2-gnome .
>Release-Note:
>Audit-Trail:
>Unformatted: