Subject: Re: q3test + riva tnt working..
To: Brad Spencer <brad@anduin.eldar.org>
From: Andrew Gillham <gillhaa@ghost.whirlpool.com>
List: netbsd-users
Date: 06/03/1999 03:08:04
Brad Spencer writes:
>
> Hello...
>
> I, for one, would be very interested in seeing native GLX running under
> NetBSD. I believe that your assumptions about GLX clients is correct.
I have a native 'glx.so' running on my NetBSD/i386 ELF system right now.
The various Mesa clients run great, and q3test also works. I'm using
the glx.so with the "normal" XF86_SVGA built from /usr/xsrc. Seems quite
nifty. Performs nice compared to software only. :)
> Given a GLX client, it should display without any major issue on any GLX
> server.
The 'libMesaGL.so*' files need to be replaced by the 'libGL.so*' files though.
Otherwise the clients will still use the software renderer. It is simple
enough to just link against libGL* when you build the app though.
I have built it on my NetBSD 1.4 system also. (well a 1.4_BETA kernel)
There has been minimal testing, on a NetBSD 1.4 system with a Riva128.
I didn't do anything other than run 'glinfo' to verify the renderer was
the nvidia, and 'morph3d' to see highspeed GL!! :)
[ look on http://www.digitron.com/netbsd/glx.tar.gz.bin ]
If someone could test this for me, I would appreciate it.
Anyway, it is definitely *nice* to have hardware GL support under NetBSD!
Well, off to sleep!
-Andrew
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