Subject: Re: Xbox port
To: None <firstname.lastname@example.org>
From: David Maxwell <email@example.com>
Date: 03/18/2004 15:59:40
On Thu, 18 Mar 2004, firstname.lastname@example.org wrote:
> Hi all,
> I've been working on a port to the Xbox. So far I got a patched kernel with
> a ramdisk ready to be tested. I am still working on the bootloader. Is
> else working on this? Is anybody interested in helping me? Since I don't
> which is the regular procedure to start a new port and get it commited, I
> would like to know if I should start doing my work under a different
> /usr/src/sys/arch, or if I should just be using #ifdef XBOX all over the
> i386 port?
The rule of thumb question is: "Can you build a kernel that will boot on
an XBOX and also on a non-XBOX i386?"
If you can, without doing something really ugly, then XBOX is a kernel
config in arch i386.
If you can't, then XBOX should be its own arch.
Either way, you probably don't actually need (or want) #ifdef XBOX
David Maxwell, email@example.comfirstname.lastname@example.org -->
(About an Amiga rendering landscapes) It's not thinking, it's being artistic!
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