Subject: misc/31370: tetris(6) worth rescueing?
To: None <,,>
From: Andreas Wiese <>
List: netbsd-bugs
Date: 09/22/2005 10:54:00
>Number:         31370
>Category:       misc
>Synopsis:       What does tetris(6) do in /rescue?
>Confidential:   no
>Severity:       non-critical
>Priority:       medium
>Responsible:    misc-bug-people
>State:          open
>Class:          change-request
>Submitter-Id:   net
>Arrival-Date:   Thu Sep 22 10:54:00 +0000 2005
>Originator:     Andreas Wiese
>Release:        NetBSD 3.99.9
	BSD Crew Dresden --
System: NetBSD schroeder.o-zonenloch.home 3.99.9 NetBSD 3.99.9 (SCHROEDER) =
#1: Fri Jun 24 00:19:34 CEST 2005 root@schroeder.o-zonenloch.home:/sys/arch=
/i386/compile/SCHROEDER i386
Architecture: i386
Machine: i386

Some guys of the BSD Crew Dresden noticed, that there is a tetris(6) in
/rescue and we didn't realy find a reasonable explanation for this.
Today I read in netbsd-users, that it was an April 1st commit.  Some
minutes ago, we discussed this in SILC (, Channel
=BBbsd-crew=AB) and asked ourselves, if it's still April 1st and what
this... thingy still does in /rescue. =20

Could someone please remove it or do we (where =BBwe=AB doesn't only mean
our gang, but all NetBSD users) have to live with it there forever?  Is
there any serious reason why somebody needs a _game_ in a _minimal_
_rescue environment_?  I don't want to believe that my ./ will
fail in _rescue_ when I exclude =BBgames=AB from =BBsrc=AB.

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