Subject: misc/31370: tetris(6) worth rescueing?
To: None <firstname.lastname@example.org, email@example.com,>
From: Andreas Wiese <firstname.lastname@example.org>
Date: 09/22/2005 10:54:00
>Synopsis: What does tetris(6) do in /rescue?
>Arrival-Date: Thu Sep 22 10:54:00 +0000 2005
>Originator: Andreas Wiese
>Release: NetBSD 3.99.9
BSD Crew Dresden -- http://www.bsd-crew.de/
System: NetBSD schroeder.o-zonenloch.home 3.99.9 NetBSD 3.99.9 (SCHROEDER) =
#1: Fri Jun 24 00:19:34 CEST 2005 email@example.com:/sys/arch=
Some guys of the BSD Crew Dresden noticed, that there is a tetris(6) in
/rescue and we didn't realy find a reasonable explanation for this.
Today I read in netbsd-users, that it was an April 1st commit. Some
minutes ago, we discussed this in SILC (silc.bsd-crew.de, Channel
=BBbsd-crew=AB) and asked ourselves, if it's still April 1st and what
this... thingy still does in /rescue. =20
Could someone please remove it or do we (where =BBwe=AB doesn't only mean
our gang, but all NetBSD users) have to live with it there forever? Is
there any serious reason why somebody needs a _game_ in a _minimal_
_rescue environment_? I don't want to believe that my ./build.sh will
fail in _rescue_ when I exclude =BBgames=AB from =BBsrc=AB.
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