Subject: bin/13045: battlestar segmentation fault
To: None <email@example.com>
From: None <firstname.lastname@example.org>
Date: 05/26/2001 23:51:20
>Synopsis: battlestar segmentation fault
>Arrival-Date: Sat May 26 13:29:00 PDT 2001
>Originator: Petri Koistinen
>Release: NetBSD-current 26th May 2001
System: NetBSD legoland 1.5 NetBSD 1.5 (CUSTOM1) #3: Sat Jan 6 18:36:42 GMT 2001 thoron@legoland:/usr/src/sys/arch/amiga/compile/CUSTOM1 amiga
battlestar game crashes.
Version 4.2, fall 1984.
First Adventure game written by His Lordship, the honorable
Admiral D.W. Riggle
This is a luxurious stateroom.
The floor is carpeted with a soft animal fur and the great wooden furniture
is inlaid with strips of platinum and gold. Electronic equipment built
into the walls and ceiling is flashing wildly. The floor shudders and
the sounds of dull explosions rumble though the room. From a window in
the wall ahead comes a view of darkest space. There is a small adjoining
room behind you, and a doorway right.
This is a walk in closet.
A wardrobe of immense magnitude greets the eye. Furs and robes of kings
hang on rack after rack. Silken gowns, capes woven with spun gold, and
delicate synthetic fabrics are stowed here. The bedroom is behind you.
A kingly robe of royal purple and spun gold is draped here.
>-: wear fur
<code/input/activities to reproduce the problem (multiple lines)>