Subject: Re: how to set gcc3 as default compiler
To: Greywolf <firstname.lastname@example.org>
From: Frederick Bruckman <email@example.com>
Date: 04/14/2003 09:19:00
On Mon, 31 Mar 2003, Greywolf wrote:
> Thus spake Jaka Jejcic ("JJ> ") sometime Today...
> JJ> > Can we just take an extracted-patched gcc3 and plop it into place
> JJ> > under /usr/src and build from there (I'm looking and guessing, "uh,
> JJ> > no")?
> JJ> Technicaly we could. The problem is the compiler itself. I don't find it
> JJ> stable enough. I used it for a while but it crashed on many pkgs so I
> JJ> switched back... What's you experiences?
> None, yet. I wanted to see how well I could use it to build the world.
> I'd like my "world" to be able to take advantage of "-mtune=pentium3" or
> "-mtune=athlon" (probably the latter).
There's some regression in the latest gcc-3.3 snapshot concerning
mmx (or so I gather from a discussion on the list that's way over my
head). I can't build a working "mplayer" anymore with "-march=k6-2".
It was working a few weeks ago. No such problems (on
NetBSD-1.6.1/i386) with gcc-3.2.2, and I'm even running a kernel built
with COPTS="-O2 march=k6-2" (and DEFWARNINGS="no") by gcc-3_3-branch
from a couple weeks ago. Besides that, the most noticable thing about
the gcc3 compilers is that they take longer to compile anything.