Subject: Re: how to set gcc3 as default compiler
To: Jaka Jejcic <keks@kibla.org>
From: Greywolf <greywolf@starwolf.com>
List: current-users
Date: 03/31/2003 14:07:05
Thus spake Jaka Jejcic ("JJ> ") sometime Today...
JJ> Date: Mon, 31 Mar 2003 23:29:05 +0200
JJ> From: Jaka Jejcic <keks@kibla.org>
JJ> To: Greywolf <greywolf@starwolf.com>
JJ> Cc: Caffeinate The World <mochaexpress@yahoo.com>, current-users@netbsd.org
JJ> Subject: Re: how to set gcc3 as default compiler
JJ>
JJ> > How soon is gcc3 from being included as The Compiler in our source
JJ> > tree?
JJ> >
JJ> > Can we just take an extracted-patched gcc3 and plop it into place
JJ> > under /usr/src and build from there (I'm looking and guessing, "uh,
JJ> > no")?
JJ>
JJ> Technicaly we could. The problem is the compiler itself. I don't find it
JJ> stable enough. I used it for a while but it crashed on many pkgs so I
JJ> switched back... What's you experiences?
None, yet. I wanted to see how well I could use it to build the world.
I'd like my "world" to be able to take advantage of "-mtune=pentium3" or
"-mtune=athlon" (probably the latter).
JJ> jj
--*greywolf;
--
NetBSD: better for your uptime than Viagra.