Subject: Re: OBJDIRs that don't exist, in bsd.obj.mk
To: BOUWSMA Beery <firstname.lastname@example.org>
From: Todd Vierling <email@example.com>
Date: 02/07/2002 13:40:53
On Thu, 7 Feb 2002, BOUWSMA Beery wrote:
: The patch I applied is below. As you can see, the comment claims
: that a directory will be mkdir'ed, but that doesn't happen. Oh sure,
: I could create it by hand, but if I decide to free up some inodes by
: nuking the whole object tree, then I'm back to square one, when the
: build process could (should?) do it for me.
Actually, it deliberately *doesn't* auto-create the top level directories
for BSDOBJDIR and/or MAKEOBJDIRPREFIX. They should be created by hand.
(This is a sanity check to make sure directories outside the src tree
aren't created without permission of the builder.)
The comment about "mkdir -p" being used refers to the statements later,
where the specific objdir (not the top level objdir) is being created.
-- Todd Vierling <firstname.lastname@example.org> * Wasabi & NetBSD: Run with it.
-- CDs, Integration, Embedding, Support -- http://www.wasabisystems.com/