Subject: RetinaZ3 update To: None <amiga@NetBSD.ORG> From: Karl Stenerud <email@example.com> List: amiga Date: 08/20/1995 08:44:17
Ok, I just tried out the grf_rh.c in the current tree.
The good news is that there's no more 64 bit sprite bugs. Also, I can now
The bad news is that the palette is screwed up in screenmodes higher than 8 bit.