Subject: RetinaZ3 update
To: None <amiga@NetBSD.ORG>
From: Karl Stenerud <esteneru@direct.ca>
List: amiga
Date: 08/20/1995 08:44:17
Ok, I just tried out the grf_rh.c in the current tree.

The good news is that there's no more 64 bit sprite bugs.  Also, I can now
choose screenmodes.

The bad news is that the palette is screwed up in screenmodes higher than 8 bit.