Subject: Re: A solution for termcap lossage?
To: Wolfgang Solfrank <ws@tools.de>
From: Simon Burge <simonb@netbsd.org>
List: tech-misc
Date: 04/27/1999 09:37:30
Wolfgang Solfrank wrote:

> Hi,
> 
> just one thought:
> 
> >  Something that comes to mind is to store a
> >pointer to a larger buffer (if needed) in the last sizeof(ptr) bytes
> >(maybe preceded by a magic number of some sort) at the very end of
> >the user-supplied 1kB buffer.  User supplied code scan still manually
> >look at the first 1kb-sizeof(ptr)-sizeof(magic)-NUL characters of the
> >buffer - I'm sure I've seen some game source do this instead of using
> >tgetstr(), tgetnum(), etc.
> 
> Probably coded just like some capability, maybe (but not neccessarily)
> even in ascii, like zz#12345678.

Cool!  sprintf(buf, "zz#%p", ptr).  Free beer to Wolfgang today :-)

Simon.